Route guide

Demo walkthrough — start to finish

The public build is a mostly linear path: tutorial, exploration fights, one elite gauntlet, then the Tree Boss. Total runtime is under 30 minutes once you know the route — longer while learning combat.

  1. 1

    Tutorial & basic controls

    On-screen prompts teach move, attack, jump, dodge, block, and parry. Do not skip — yellow-icon attacks cannot be dodged per developer design.

    Tip: Practice Space+J parry until muscle memory hits before leaving the training area.

  2. 2

    Early route & trash mobs

    Linear side-scrolling path through graveyard and forest environments. Standard zombies and weaker foes introduce the attack-icon system.

    Tip: Block first, parry second. Save dodge for purple cues only.

  3. 3

    Save shrine (prayer)

    Interact with E at prayer points to save progress. Demo respawns you here on death with no life limit.

    Tip: Save before elite packs and again before the boss door.

  4. 4

    Elite goblin packs

    Twin elite goblins are a common wall — fast pressure, overlapping swings. Community tips: isolate one, block rhythmically, parry the slow hit.

    Tip: This fight teaches guard rhythm better than the boss if you take it seriously.

  5. 5

    Optional chest pickup

    One major power-up chest exists on the route. Future builds may add loot drops and currency; demo rewards are minimal.

    Tip: Grab it before pushing boss — every resource helps learning runs.

  6. 6

    Tree Boss gate

    Demo finale. Defeating the boss completes the current public arc. Expect multiple attempts while learning purple vs blockable patterns.

    Tip: See the dedicated Tree Boss guide for phase notes.

After you clear the boss

Beating the Tree Boss completes the current demo arc. A short scene with Amara teases the larger story — full questlines and hub areas arrive in the planned v0.2 update.